Bringing life to the ancient Dacian period
Players will create a character and participate in a living world. Player characters grow by gaining experience through combat, narrative content, events, crafting, dungeons, and other means. There's a lot to do.
Heroic Souls - Players who purchase a heroic soul are demi-god characters with profound, unique traits. These demi-gods can summon other souls, which become playable characters. Those new souls can summon more souls. More on Heroic Souls here.
Adventurous instances - Dungeons, raids, and events for individuals and teams to hack and slash through progressively. These feature exciting and challenging boss fights, reward gear and resources and affect the overall world story.
Player cities - Landowners, or the players who rent the land, can set up buildings, provide services, hire workers, and provide narrative, roleplay, and crafting content.
Tournaments - players can challenge each other in gladiatorial battles as individuals or teams in player-run cities or the capital. Glory, fame, and riches will be fought over.
Deep crafting system - Items can be made for players, their homes, and their land.
Marketplace - an auction house, bank, and related commerce systems will exist both in-game but are accessible outside the game. In-game items can be bought or sold at the Marketplace using the $EGLD and/or $KOSON token. These items can be acquired by looting monsters, discovering treasure caches, crafting, etc.
Unlike other games, Age of Zalmoxis doesn't require the player to pay for the game, a subscription, or any prepaid game cards. Instead, the game has two free-to-play ways: lending a character by splitting profits from the game or using a Dream Soul and experiencing the game in a Demo version.
However, people interested in grabbing an Origin Hero Soul can find them on our Marketplace. Six types of Soul represent different elements that players can redeem in-game when customizing their avatar.